//==============================================================================
// temple to Balder_anim.txt
//==============================================================================

import Construction_defines_anim.txt


//==============================================================================
define Dust
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Building DustA
      }
   }  
}
define Oil
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Oil 
      }
   }  
}

//==============================================================================
anim idle
{
   SetSelector
   {
      TechLogic age 3/age 4
      SetSelector
		{
			ConstructionLogic 0 33 66
			set hotspot
			{
				version
				{
					Visual castra
					connect Rightfoot Vineb hotspot
					connect Righthand Vinea hotspot
					connect Rightleg Vineb hotspot
					ReplaceTexture building n hillfort/warcamp1
					ReplaceTexture building n wallage4/warcamp2
					
				}
			}
			set hotspot
			{
				version
				{
					Visual Building Construction Large A
					connect attachpoint N_Long_Brick hotspot
					connect face N_Long_Brick hotspot
					connect chin N_Medium_Brick hotspot
					connect leftfoot N_Medium_Brick hotspot
					connect lefthand N_Small_Brick hotspot
					connect leftleg N_Small_Brick hotspot
					ReplaceTexture building n hillfort/warcamp1
					ReplaceTexture building n wallage4/warcamp2
				}
			}
			set hotspot
			{
				version
				{
					Visual Building Construction Large B
					connect attachpoint N_Long_Brick hotspot
					connect face N_Long_Brick hotspot
					connect chin N_Medium_Brick hotspot
					connect leftfoot N_Medium_Brick hotspot
					connect lefthand N_Small_Brick hotspot
					connect leftleg N_Small_Brick hotspot
					ReplaceTexture building n hillfort/warcamp1
					ReplaceTexture building n wallage4/warcamp2
				}
			}
			set hotspot
			{
				version
				{
					Visual Building N FortressConstruction
					connect attachpoint N_Long_Brick hotspot
					connect face N_Long_Brick hotspot
					connect chin N_Medium_Brick hotspot
					connect leftfoot N_Medium_Brick hotspot
					connect lefthand N_Small_Brick hotspot
					connect leftleg N_Small_Brick hotspot
					ReplaceTexture building n hillfort/warcamp1
					ReplaceTexture building n wallage4/warcamp2
				}
			}
		}
      SetSelector
		{
			ConstructionLogic 0 33 66
			set hotspot
			{
				version
				{
					Visual castra
					ReplaceTexture building n hillfort/warcamp1
					ReplaceTexture building n wallage4/warcamp2
				}
			}
			set hotspot
			{
				version
				{
					Visual Building Construction Large A
					connect attachpoint N_Long_Brick hotspot
					connect face N_Long_Brick hotspot
					connect chin N_Medium_Brick hotspot
					connect leftfoot N_Medium_Brick hotspot
					connect lefthand N_Small_Brick hotspot
					connect leftleg N_Small_Brick hotspot
					ReplaceTexture building n hillfort/warcamp1
					ReplaceTexture building n wallage4/warcamp2
				}
			}
			set hotspot
			{
				version
				{
					Visual Building Construction Large B
					connect attachpoint N_Long_Brick hotspot
					connect face N_Long_Brick hotspot
					connect chin N_Medium_Brick hotspot
					connect leftfoot N_Medium_Brick hotspot
					connect lefthand N_Small_Brick hotspot
					connect leftleg N_Small_Brick hotspot
					ReplaceTexture building n hillfort/warcamp1
					ReplaceTexture building n wallage4/warcamp2
				}
			}
			set hotspot
			{
				version
				{
					Visual Building N FortressConstruction
					connect attachpoint N_Long_Brick hotspot
					connect face N_Long_Brick hotspot
					connect chin N_Medium_Brick hotspot
					connect leftfoot N_Medium_Brick hotspot
					connect lefthand N_Small_Brick hotspot
					connect leftleg N_Small_Brick hotspot
					ReplaceTexture building n hillfort/warcamp1
					ReplaceTexture building n wallage4/warcamp2
				}
			}
		}
	}
}

//==============================================================================
anim RangedAttack
{
   SetSelector
   {
      TechLogic age 3/age 4
      SetSelector
		{
			set hotspot
			{
				version
				{
					Visual castra
					ReplaceTexture building n hillfort/warcamp1
					ReplaceTexture building n wallage4/warcamp2
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.40 true   
               tag GenericSound 0.40 true   
               tag SpecificSoundSet 0.40 false Arrow checkVisible 
//-- end auto generated section
					Length 0.5  
				}
			}
		}
      SetSelector
		{
			set hotspot
			{
				version
				{
					Visual castra
					ReplaceTexture building n hillfort/warcamp1
					ReplaceTexture building n wallage4/warcamp2
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.40 true   
               tag GenericSound 0.40 true   
               tag SpecificSoundSet 0.40 false Arrow checkVisible 
//-- end auto generated section
					Length 0.5  
				}
			}
		}
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      TechLogic age 3/age 4
      SetSelector
		{
			set hotspot
			{
				version
				{
					Visual castra
					ReplaceTexture building n hillfort/warcamp1
					ReplaceTexture building n wallage4/warcamp2
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.40 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
					connect face oil hotspot
					connect neck oil hotspot
					connect leftear oil hotspot
					connect leftthigh oil hotspot
					connect chin oil hotspot
					connect pelvis oil hotspot
					connect rightear oil hotspot
					connect rightforearm oil hotspot
					connect rightshoulder oil hotspot
					connect rightthigh oil hotspot
					Length 0.5  
				}
			}
		}
      SetSelector
		{
			set hotspot
			{
				version
				{
					Visual castra
					ReplaceTexture building n hillfort/warcamp1
					ReplaceTexture building n wallage4/warcamp2
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.40 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
					connect face oil hotspot
					connect neck oil hotspot
					connect leftear oil hotspot
					connect leftthigh oil hotspot
					connect chin oil hotspot
					connect pelvis oil hotspot
					connect rightear oil hotspot
					connect rightforearm oil hotspot
					connect rightshoulder oil hotspot
					connect rightthigh oil hotspot
					Length 0.5  
				}
			}
		}
   }
}



//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic age 3/age 4
      SetSelector
		{
			ConstructionLogic 0 33 66
			set hotspot
			{
				version
				{
					Visual castra_Death
					ReplaceTexture building n hillfort/warcamp1
					ReplaceTexture building n wallage4/warcamp2
               connect Smoke0 Dust hotspot
					connect Smoke1 Dust hotspot
					connect Smoke2 Dust hotspot
					connect Smoke3 Dust hotspot
					connect Smoke4 Dust hotspot
					connect Smoke5 Dust hotspot
					connect Smoke6 Dust hotspot
					connect Smoke7 Dust hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Building Construction Large A
					ReplaceTexture building n hillfort/warcamp1
					ReplaceTexture building n wallage4/warcamp2
					connect attachpoint N_Long_Brick hotspot
					connect face N_Long_Brick hotspot
					connect chin N_Medium_Brick hotspot
					connect leftfoot N_Medium_Brick hotspot
					connect lefthand N_Small_Brick hotspot
					connect leftleg N_Small_Brick hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Building Construction Large B
					ReplaceTexture building n hillfort/warcamp1
					ReplaceTexture building n wallage4/warcamp2
					connect attachpoint N_Long_Brick hotspot
					connect face N_Long_Brick hotspot
					connect chin N_Medium_Brick hotspot
					connect leftfoot N_Medium_Brick hotspot
					connect lefthand N_Small_Brick hotspot
					connect leftleg N_Small_Brick hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Building N FortressConstruction
					ReplaceTexture building n hillfort/warcamp1
					ReplaceTexture building n wallage4/warcamp2
					connect attachpoint N_Long_Brick hotspot
					connect face N_Long_Brick hotspot
					connect chin N_Medium_Brick hotspot
					connect leftfoot N_Medium_Brick hotspot
					connect lefthand N_Small_Brick hotspot
					connect leftleg N_Small_Brick hotspot
				}
			}
		}
      SetSelector
		{
			ConstructionLogic 0 33 66
			set hotspot
			{
				version
				{
					Visual castra Age4_Death
					ReplaceTexture building n hillfort/warcamp1
					ReplaceTexture building n wallage4/warcamp2
               connect Smoke0 Dust hotspot
					connect Smoke1 Dust hotspot
					connect Smoke2 Dust hotspot
					connect Smoke3 Dust hotspot
					connect Smoke4 Dust hotspot
					connect Smoke5 Dust hotspot
					connect Smoke6 Dust hotspot
					connect Smoke7 Dust hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Building Construction Large A
					ReplaceTexture building n hillfort/warcamp1
					ReplaceTexture building n wallage4/warcamp2
					connect attachpoint N_Long_Brick hotspot
					connect face N_Long_Brick hotspot
					connect chin N_Medium_Brick hotspot
					connect leftfoot N_Medium_Brick hotspot
					connect lefthand N_Small_Brick hotspot
					connect leftleg N_Small_Brick hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Building Construction Large B
					ReplaceTexture building n hillfort/warcamp1
					ReplaceTexture building n wallage4/warcamp2
					connect attachpoint N_Long_Brick hotspot
					connect face N_Long_Brick hotspot
					connect chin N_Medium_Brick hotspot
					connect leftfoot N_Medium_Brick hotspot
					connect lefthand N_Small_Brick hotspot
					connect leftleg N_Small_Brick hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Building N FortressConstruction
					ReplaceTexture building n hillfort/warcamp1
					ReplaceTexture building n wallage4/warcamp2
					connect attachpoint N_Long_Brick hotspot
					connect face N_Long_Brick hotspot
					connect chin N_Medium_Brick hotspot
					connect leftfoot N_Medium_Brick hotspot
					connect lefthand N_Small_Brick hotspot
					connect leftleg N_Small_Brick hotspot
				}
			}
		}
	}
}